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Advanced: Direct SDKReact IntegrationLimbo

Limbo

Set a target multiplier and see if the result exceeds it. Higher targets mean bigger payouts but lower odds.

Import

import { LimboGameSDK } from '@maktubbet/sdk/limbo' import '@maktubbet/sdk/limbo/styles.css'

Usage

'use client' import { useState } from 'react' import { LimboGameSDK } from '@maktubbet/sdk/limbo' import '@maktubbet/sdk/limbo/styles.css' export default function LimboPage() { return ( <LimboGameSDK accessToken="user-jwt-token" user={{ betCount: 0, isAuthenticated: true }} updateBalance={(newBalance) => console.log(newBalance)} onAuthRequired={() => console.log('Auth required')} currency={{ code: 'USD', prefix: '$', rate: 1 }} language="en" logo={<span>MY LOGO</span>} onToast={(t) => console.log('Toast:', t.title)} theme={{ backgroundDark: '#0D1117', backgroundDarkLight: '#161B22', inputBackground: '#0D1117', actionButtonColor: '#1C2333', buttonColor: '#FFFFFF', }} /> ) }

Demo Mode

Demo mode is automatically enabled when a user places a bet with a $0 amount. To run the game entirely client-side without a backend session, pass isDemo — see Demo Mode.

Features

  • Target multiplier input — set your desired payout multiplier
  • Animated result display — visual feedback on win/loss
  • Autobet — automated consecutive bets

Props

See Shared PropsLimboGameSDK accepts the standard LimboGameSDKProps interface.

PropTypeRequiredDefault
accessTokenstring | null
userGameUser
updateBalance(balance: number) => void
onAuthRequired() => void
currencyGameCurrency{ code: 'USD', prefix: '$', rate: 1 }
languagestring'en'
logoReactNode
onToast(toast: ToastData) => void
themeGameTheme
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