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Advanced: Direct SDKReact IntegrationSpark

Spark

Light up matching bulbs to win — match 5 of a kind for the 50x jackpot!

Import

import { SparkGameSDK } from '@maktubbet/sdk/spark' import '@maktubbet/sdk/spark/styles.css'

You can also import from the root package:

import { SparkGameSDK } from '@maktubbet/sdk'

Usage

'use client' import { useState } from 'react' import { SparkGameSDK } from '@maktubbet/sdk/spark' import '@maktubbet/sdk/spark/styles.css' export default function SparkPage() { return ( <SparkGameSDK accessToken="user-jwt-token" user={{ betCount: 0, isAuthenticated: true }} updateBalance={(newBalance) => console.log(newBalance)} onAuthRequired={() => console.log('Auth required')} currency={{ code: 'USD', prefix: '$', rate: 1 }} language="en" logo={<span>MY LOGO</span>} onToast={(t) => console.log('Toast:', t.title)} theme={{ backgroundDark: '#0D1117', backgroundDarkLight: '#161B22', inputBackground: '#0D1117', actionButtonColor: '#1C2333', buttonColor: '#FFFFFF', }} /> ) }

Demo Mode

Demo mode is automatically enabled when a user places a bet with a $0 amount. To run the game entirely client-side without a backend session, pass isDemo — see Demo Mode.

Features

  • Light bulb matching — 5 bulbs revealed one by one, matching colors win
  • 7 combinations — from Zero Match (0x) to Five of a Kind (50x)
  • Lit/unlit bulbs — matching bulbs light up yellow with glow effects
  • Paytable — interactive paytable showing all combinations with profit and chance
  • Pedestal glow — matching bulbs illuminate their pedestals
  • Autobet — automated consecutive bets
  • Advanced strategies — conditional betting with custom rules
  • Theme-aware — all UI elements adapt to the dark background theme

Props

See Shared PropsSparkGameSDK accepts the standard SparkGameSDKProps interface.

PropTypeRequiredDefault
accessTokenstring | null
userGameUser
updateBalance(balance: number) => void
onAuthRequired() => void
currencyGameCurrency{ code: 'USD', prefix: '$', rate: 1 }
languagestring'en'
logoReactNode
onToast(toast: ToastData) => void
themeGameTheme
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